Performersion International – Arts, Digitality, Practice

Specials
Network Event
30. January 2020 | 10:00 -
Schaubude Berlin, Greifswalder Straße 81-84, 10405 Berlin

Performersion International – Arts, Digitality, Practice

During Performersion International, future digital opportunities for artists and creators working in the performing arts will be jointly reflected upon and further developed together with regional and international experts. The primary focus is placed upon the appropriation of digital production methods and the learning of new aesthetics as well as the communication of specialist knowledge and digital tools in order to strengthen the participants as self-empowered digital creators. This conference, produced in collaboration with Schaubude Berlin, the department for performance & objects of the Ernst Busch Academy for Dramatic Art in Berlin and re:publica, also offers table conversations which present the entire spectrum of digital applications in the performing arts as well as presentations and a panel discussion examining current questions regarding artistic practice in a digital world.
 
In the workshops on Thursday, January 30, culture makers will be empowered to understand the design process of computer games and develop means of adapting this to the performing arts. Practitioners with a focus on text production and the development of material can become acquainted over the course of a workshop with programmer languages as a logical continuation of dramatic and poetic language. Those interested in site-specific work can learn how to use GPS-supported applications for smartphone-based art during a workshop. In the evening, we will welcome the fellows of the Academy for Theater and Digitalization and the members of the department for performance & objects of the Ernst Busch Academy for Dramatic Art in Berlin for an informal exchange.
 
On Friday, January 31, numerous artists and independent groups will present their projects and discuss strategies, tools and coming challenges over the course of small table conversations. The conference section of Performersion will begin in the afternoon. A series of presentations (primarily in English) will examine the performative future of computer games and the significance and representation of electronic images in the arts of the future. In addition, they will deal with a theoretical framework that attempts to understand the reciprocal effects between digital intimacy and societal change. To close out the event, a panel discussion will take up the various topics and combine them into a well-considered overview as well as initiate an intensive exchange with all present.

Thursday, January 30, 2020

11:00 am: Workshops

  • How to create smartphone based and GPS triggered applications? With Sarah Buser
  • How to design a computer game? With Georg Hobmeier (game designer, Vienna)
  • How can one learn programming languages as a continuation of dramatic and poetic language? With Martin Ganteföhr

1:00 pm: Lunch
 
3:00 pm: Continuation of the Workshops

 
6:30 pm: A Round of Feedback and Exchange
With the fellows of the Academy for Theater and Digitalization and the department for performance & objects of the Ernst Busch Academy for Dramatic Art in Berlin.

 

Friday, January 31, 2020

11:00 am: Table Conversations with Digital/Artistic Practitioners
People who frequently attend conferences often say that they have the best conversations in a mixed environment with people they have known for a long time and those that they have just met. We will attempt to work with this insight and invite you to take part in table conversations where a number of artists, both those successful in Berlin as well as those successful internationally, will provide insight into aspects of their practical work and enter into exchange with the table guests.

With: Dr. Frederika Tsai, Anna Kpok (Almut Pape, Emese Bodolay), CyberRäuber (Björn Lengers), Stefanie Fischer, Eva-Maria Kraft, Maria Pyatkova, Sebastian Schlemminger, Christian Römer, Max Schumacher
 
1:30 pm: Lunch
 
2:30 pm: Introduction and words of welcome from representatives of the Performing Arts Program, LAFT Berlin, the department for performance & objects of the Ernst Busch Academy for Dramatic Art in Berlin and Schaubude Berlin
 
2:45 pm: Presentations

  • The Next 12 Years of re:publica: Thematic Premonitions, Andreas Gebhard (re:publica)
  • Digital Intimacy and Societal Change (in English), Ágnes Karolina Bakk (Moholy-Nagy University of Art and Design, Budapest)
  • Speculative Thoughts on Immersion, Performance and Real Virtuality (in English), Fernanda Parente (curator, Berlin)
  • Prospective Aspects of Independent Game Design, Georg Hobmeier (game designer, Vienna)

4:30 pm: Coffee Break
 
5:00 pm: Closing Panel
Digitalization as Cultural Technology Within an Interdisciplinary Theater Landscape
With: Clara Ehrenwert (machinaEx), Friedrich Kirschner (department for performance & objects of the Ernst Busch Academy for Dramatic Art in Berlin).
 
6:30 pm: End of the Event and Snack
 
Accessibility
The lobby and auditorium of Schaubude Berlin are barrier-free for people with limited mobility. Access to the auditorium is possible via a separate entrance. Please contact the box office to use this. Barrier-free bathrooms are freely accessible from the auditorium. The smaller stage of Schaubude Berlin has limited accessibility for people with limited mobility as there are some stairs.

The S-Bahn station Greifswalder Straße is barrier-free. The station has an elevator with speech output (between the platform and station concourse) as well as a guide system for people with visual impairments. The tram stop Griefswalder Straße has a guide system for people with visual impairments and the traffic signal is equipped with an audio signal for people with visual impairments. Parking spaces are available in the vicinity of Storkower Straße.
 
The workshops are intense work formats which require concentration and for which the environment at times needs to be very quiet so that the participants are able to work to their best ability. Silence is not required during the table conversations as a large number of people will be speaking and one is able to move around freely. Silence is not strictly required during the presentations, but the topics are complicated and a large number of people must be able to concentrate in order to be able to understand the content.
Water and snacks are available free of charge throughout the entire event. There is also the opportunity to take a break in a quiet space.
 
In cooperation with re:publica, Schaubude Berlin and the department for performance & objects of the Ernst Busch Academy for Dramatic Art in Berlin.